--- title: "Interactivity" slug: "interactivity" updated: 2024-06-12T08:17:17Z canonical: "support.dise.com/interactivity" --- > ## Documentation Index > Fetch the complete documentation index at: https://support.dise.com/llms.txt > Use this file to discover all available pages before exploring further. # Interactivity Incorporate basic touch/click in Dise Movies and easily switch between different scenes. 1. Open the 'Interactivity' tab: ![](https://cdn.document360.io/b18b81f9-f0ab-453e-8933-1b71091f98f7/Images/Documentation/image-1695972293946.png?sv=2026-02-06&spr=https&st=2026-11-12T18%3A26%3A50Z&se=2026-11-12T19%3A26%3A50Z&sr=c&sp=r&sig=%2BQWJJVbbHdPVvfzSOGUd8UsImmS0yPLdY%2Bgz%2BUtO25U%3D)2. Select an object to see quick event settings. 3. Select no object to change the 'Advanced events' settings for a scene. --- ## Basic Interactivity ![](https://cdn.document360.io/b18b81f9-f0ab-453e-8933-1b71091f98f7/Images/Documentation/image-1695972495253.png?sv=2026-02-06&spr=https&st=2026-11-12T18%3A26%3A50Z&se=2026-11-12T19%3A26%3A50Z&sr=c&sp=r&sig=%2BQWJJVbbHdPVvfzSOGUd8UsImmS0yPLdY%2Bgz%2BUtO25U%3D) Select an object and use the quick event settings: - **Go to scene** - Choose which scene to jump to. - **Forward one scene** - Will go to the next scene in the scene list. - **Backwards one scene** - Will go to an earlier scene in the scene list. - **Restart scene** - Restarts the scene from the beginning. - **Return to previous scene** - Goes to the scene before the current scene. Touch events are registered as a click event. --- ## Advanced Interactivity Add, edit, delete one or more events in the 'Advanced events' menu:![](https://cdn.document360.io/b18b81f9-f0ab-453e-8933-1b71091f98f7/Images/Documentation/image-1695972656336.png?sv=2026-02-06&spr=https&st=2026-11-12T18%3A26%3A50Z&se=2026-11-12T19%3A26%3A50Z&sr=c&sp=r&sig=%2BQWJJVbbHdPVvfzSOGUd8UsImmS0yPLdY%2Bgz%2BUtO25U%3D)🔎︎ Add variables that will be set during playback, the variable will be set when the object starts and unset when the object stops: - **Set a variable** - Set a variable to a value, for instance to trigger other material. - **Send remote control message** - Sends a multicast network message which can be received by all players in my LAN. - **Start interactive line animation** - Starts the playback of a line animation object that has been marked as interactive**.** ### Custom Commands | **Command** | **Parameter(s)** | **Description** | **Example** | | --- | --- | --- | --- | | **Copy** | fromfile;tofile | Copy a file from one location to another | copy;D:\Text files\new.txt;C:\DISEContent\Text\trigger.txt | | **Delete** | file | Delete a file. | delete;C:\DISEContent\Text\trigger.txt | | **Channel** | | Control the playback of a channel. | | | | play;channel_name | Start the channel by the specified name. | channel;play;Roadside | | | stop;channel_name | Stop the channel by the specified name. | channel;stop;Roadside | | | channel;pause;channel_name | Pause the channel by the specified name. | channel;pause; | | | channel;unpause;channel_name | Resumes the channel by the specified name. | channel;unpause;Roadside | | | channel;loopscene;channel_name | In the channel by the specified name, stay on the current scene. | channel;loopscene;Roadside | | | channel;forward;channel_name | Go to the next scene in the channel by the specified name. | channel;forward;Roadside2 | | | channel;rewind;channel_name | Go to the last scene in the channel by the specified name. | channel;rewind;Roadside | | **remotecontrol** | send;message | Send a remote control message with a timestamp header | remotecontrol;send;Replay\|AddVariable\|daytime - Sends a message to set the daytime variable. | | | sendnoheader;message | Send a remote control message without a timestamp header | remotecontrol;sendnoheader;Replay\|RemoveVariable\|daytime - Sends a message to remove the daytime variable. | | **execute** | path-to-executable | Runs an external application on the player, allows files of type .exe, .bat, .vbs and others to be run. | execute;C:\Path\To\File.exe |