In this article we go through the Composer interface to explain where to find tools and settings.


DISE Movie

The entire document created in Composer. A DISE Movie file describes how and where things are to appear on screen. 

Edit area

In the center of the main Composer window is the edit area which represents the screen or screens to be used for the presentation. 

The checkerboard pattern in the edit area represents a transparent background. If no background colour or other information is stated, the transparent area appears black on the screen during playback. 

Objects which are arranged and shaped according to your requirements are placed in the edit area using drag-and-drop. 


Scenes are organisational units which can be moved, imported and exported, similar to PowerPoint slides. A DISE Movie consists of at least one scene.

On the scene view, your scenes are displayed in order. When a DISE Movie is played, the scenes are played from left to right. Each scene has a thumbnail of the content on it.

Create a new scene by clicking the plus icon above the scene thumbnails. 


The components that make up your scene, for example, images and text objects. The objects are displayed for a certain time and can have different effects, such as movements, transitions or size changes.

More information about available objects can be found here:

You can drag-and-drop objects, or click them and then draw in the edit area. 


The Timeline View has two main functions.

  1. Set the timing of objects, transitions and paths in a scene.
  2. Set the object stacking order.


In the Object Info toolbar basic info is shown about the currently selected object on the edit area, or the currently selected file in one of the below tabs.

The tabs Library, File Browser, Content and Objects on the left in the Composer window can be useful when editing content. 

The Library tab includes information supplied with the installation of Composer. Among other things, Library includes presets (see below), images and demo DISE Movies. 

The File Browser tab is a standard file search path to the computer. You can alter between different file views by clicking in the list in the bottom.


Users' own content may be saved and used for presentations and found under the Content tab. The Content directory is a good way to keep everything organized and helps when you are more than one person working with creating DISE Movies.

A large number of basic objects with different functions, properties and applications appear under the Objects tab. All items on the Objects tab are presets (in the %PROGRAMDATA%\DISE\DISE 8\BasicObjects folder), meaning you can change the set of objects to fit.


At the top of the Composer window is a header; a ribbon. The ribbon is extended to include additional tabs depending on what is selected in the window. For example, the Schedule tab is displayed when an object is selected.

There are two toolbars at the bottom of the Composer window; Scenes and Timeline. Playback in a DISE Movie goes from left to right in scenes, and every scene has its own timeline. Objects cannot extend over multiple scenes, but are displayed for the time shown in the timeline for the scene in question. It is possible to drag the timelines in order to extend or reduce the time the object spends on the timeline. The order on the timeline is the same as the order in which the objects are positioned in the edit area.

Templates can be used for editing. When a new DISE Movie is created, you can work on the basis of either an empty presentation or a template. If a standard image or video file is dropped in Scenes, a new scene will be created from a default template. The default template will show the image in full screen format. The only change that can then be made is how long the image is to be displayed.

The Object Properties is where the properties that are general to all objects, such as size, angle and transparency are kept. (individual settings for objects are found by right-clicking the object and select Edit).

To set properties for an object, select it and then enter the relevant tab in the Object Properties. The available tabs are: 

Set object name and start / stop time.

Position and size 

Set whether the object should keep its aspect ratio or stretch.

Change the color shifts for objects.


Set different types of shadows for objects. 

Create a "wet floor effect".

Turn the object in 3D axis.

Add pixel shader effects to the object.

Color Settings 
Edit the existing color palettes, or select colors from a color wheel. 

Time locks 
Change how objects relate to each other in time.

In the bottom toolbar, find shortcuts for preview and the option to zoom the edit area.



File tab

Getting started

Links to tutorials.


Settings for the Composer application.


System log (for troubleshooting)


System version.

Home tab


File-related buttons, such as saving and opening DISE Movie.


Buttons that relate to the clipboard, copying, pasting, and undoing. 

Position and size

Lets you view and change the position of selected objects. See also the Position and size tab in the Object properties.


Various tools for managing your content. Please see this article for more information: 


Contains buttons to change the order, timing or alignment of objects. Objects can also be locked.


Object-specific settings for the selected object. Lets you save objects as preset and edit rotation and movement.


The different palettes of color are displayed here.

Scene preview

A DISE Movie can be previewed at any time in DISE Composer, and at this point the presentation is displayed as it will look on screen.

Lets you see a preview of the currently selected scene, or the entire DISE Movie. The preview will be presented using the settings in Output Settings. We recommend a windowed preview.


Upload the DISE Movie to DISE CX Portal. 

Movie tab



Settings that concern the entire DISE Movie.


Settings that concern the selected scene.

View tab



Refresh the edit area. 


Zoom the edit area to match the window or presentation.


Lets you hide and view toolbars, and then save and load toolbar layouts.

Text tab



The font settings applies to text-based objects, such as texts and tickers.

Interactivity tab


See this article for more information: Interactivity

Scheduling tab


Lets you schedule objects or scenes.