Clock Objects

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Clock Objects can be either a 'Clock' or 'Digital clock'.

In the Objects tab, double-click on the clock icon, click it and drag into the edit area. This will take you the the clock properties window.


Numbers

Numbers tab: 🔎︎

  • Display numbers - Show "hours" as numbers around the outer circle.
  • Mark every hour - Represent every hour with a number, otherwise only 3, 6, 9 and 12 will be represented.
  • Roman numbers - Show the numbers in Roman numerals.
  • Font - The font attributes applied on the numbers around the outer circle.

Options

Options tab:🔎︎

  • Equal width and height - Show clock with equal width and height even if the object has another aspect ratio.
  • Stop watch - Stop watch mode. Count down until the “Stop at” time. There are three modes when enabling the stop watch. Hands use the normal clock display. Pie will draw a pie display instead of the normal clock display. Bar will draw a line from left to right.
  • Count down - Available if you enable the stop watch option, makes the stop watch count down instead of up.
  • Offset - Show the time with a time offset. Enter this time in this format <hour>:<minute>:<second>.
  • Stop at / Count from - Configure the amount of time to count to or from when using stop watch mode.
  • Real time - This option is enabled by default. If not enabled, the clock will display the static time entered in the “Time” field.
  • Use Object Time - Use the time of the actual object to count to or from, when using the top watch mode. Create a count down for a scene or a specific object. 

Hand Layout

Hand layout tab:🔎︎

  • Hour/Minute/Second hand - Change the width (in pixels) and the length (in percent) of the hands of the clock.

Ticks

Ticks tab:🔎︎

  • 15/5/1 second ticks - Change the width (in pixels) and the length (in percent) of the different “ticks” of the clock.

Circle

Circle tab:🔎︎

  • Display circle - Specify if the outer circle of the clock should be shown. This option also controls if there should be an outline around the different countdown modes.
  • Width - The width in pixels of the outer circle.